这是OpenGL绘制三维图形的源代码,比较使用,日…
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这是利用OPENGL绘制3D图形的源代码,比较使用,自己可以根据需要修改,比较实用!-This is the use of OPENGL rendering 3D graphics source code, compare the use, they can edit, compare and practical!
文 件 列 表
3DEDITOR
SAMPLES
RES
3DEDITOR.APS
3DEDITOR.CLW
3DEDITOR.CPP
3DEDITOR.DSP
3DEDITOR.DSW
3DEDITOR.H
3DEDITOR.NCB
3DEDITOR.OPT
3DEDITOR.PLG
3DEDITOR.RC
3DEDITORDOC.CPP
3DEDITORDOC.H
3DEDITORVIEW.CPP
3DEDITORVIEW.H
AVICAPTURE.CPP
AVICAPTURE.H
CHILDFRM.CPP
CHILDFRM.H
CHUNKFILE.CPP
CHUNKFILE.H
CLASSLIB.CPP
CLASSLIB.H
DEFS.H
DLGCAPTUREMOVIE.CPP
DLGCAPTUREMOVIE.H
DLGIMPORT.CPP
DLGIMPORT.H
DLGMAPPING.CPP
DLGMAPPING.H
DLGMATERIAL.CPP
DLGMATERIAL.H
DLGPROPERTIES.CPP
DLGPROPERTIES.H
DLGRAYTRACE.CPP
DLGRAYTRACE.H
EXPORT3DS.CPP
GLMEMORYDC.CPP
GLMEMORYDC.H
IMAGECAPTURE.CPP
IMAGECAPTURE.H
IMPEXP3DS.H
IMPORT3DS.CPP
IMPORT3DS_PM.CPP
IMPORT3DS_PM.H
IMPORTPROGRESS.CPP
IMPORTPROGRESS.H
JCONFIG.H
JMORECFG.H
JPEG.H
JPEG.LIB
JPEGLIB.H
MAINFRM.CPP
MAINFRM.H
OBJECT.CPP
OBJECT.H
PICTURE.CPP
PICTURE.H
PNG.H
PNGCONF.H
RAYTRACE.CPP
README.TXT
RENDERVIEW.CPP
RENDERVIEW.H
RESOURCE.H
SPLASH.CPP
SPLASH.H
SPLSH16 11.BMP
SPLSH16.BMP
STDAFX.CPP
STDAFX.H
TREE.CPP
TREE.H
ZCONF.H
ZLIB.H