资 源 简 介
This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer player s artificial intelligence is challenging to the player, and may provide insight for programmers with the regular use of several variations of breadth-first-search algorithms as well as one depth-first-search move-sequence solution algorithm, which are explained below.
As a class and DLL, the battlefield project can be used to build a larger war game with its own economy and cast of characters to enrich game play.-This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer player s artificial intelligence is challenging to the player, and may pr
文 件 列 表
BattleField
barrage.bmp
BattleField Intro.bmp
BattleField.sln
BattleField.suo
BattleField
BattleFieldIcon.ico
Blue_Artillery.bmp
Blue_Cavalry.bmp
Blue_Infantry.bmp
Font_0.bmp
Font_1.bmp
Font_2.bmp
Font_3.bmp
Font_4.bmp
Font_5.bmp
Font_6.bmp
Font_7.bmp
Font_8.bmp
Font_9.bmp
Font_RightSlash.bmp
horse_Left.bmp
horse_Right.bmp
rank_captain.bmp
rank_colonel.bmp
rank_field_marshall.bmp
rank_general.bmp
rank_lieutenant.bmp
rank_major.bmp
Red_Artillery.bmp
Red_Cavalry.bmp
Red_Infantry.bmp
terrain_castle.bmp
terrain_castle_shaded.bmp
terrain_castle_target.bmp
terrain_forest.bmp
terrain_forest_shaded.bmp
terrain_forest_target.bmp
terrain_grass.bmp
terrain_grass_shaded.bmp
terrain_grass_target.bmp
terrain_mountain.bmp
terrain_mountain_shaded.bmp
terrain_mountain_target.bmp
terrain_road.bmp
terrain_road_shaded.bmp
terrain_road_target.bmp
terrain_water.bmp
terrain_water_shaded.bmp
terrain_water_target.bmp