文 件 列 表
StrandedEngine
Release
Debug
BoundingGeometry.cpp
BoundingGeometry.h
Camera.cpp
Camera.h
CommandScript.cpp
CommandScript.h
D3DRenderer.cpp
D3DRenderer.h
defines.h
DirectInput.cpp
DirectInput.h
DirectMusic.cpp
DirectMusic.h
engine.h
Frustum.cpp
Frustum.h
GUI.cpp
GUI.h
InputInterface.h
light.h
LogSystem.cpp
LogSystem.h
material.h
MathDefines.h
MathLibrary.h
Matrix.cpp
Matrix.h
objLoader.cpp
objLoader.h
Physics.h
Plane.cpp
Plane.h
Polygon.cpp
Polygon.h
PropertyScript.cpp
PropertyScript.h
Quaternion.cpp
Quaternion.h
RainPS.cpp
RainPS.h
Ray.cpp
Ray.h
RenderInterface.h
Route.cpp
Route.h
SoundInterface.h
StrandedEngine.vcproj
structs.h
Token.cpp
Token.h
UMFLoader.cpp
UMFLoader.h
Vector.cpp
Vector.h
XMesh.cpp
XMesh.h
XStructures.cpp
XStructures.h
sounds
._menu.wav
menu.wav
shot.wav
menu
backDown.png
backOver.png
backUp.png
creditsDown.png
creditsMenu.jpg
creditsOver.png
creditsUp.png
level1Down.png
level1Over.png
level1Up.png
loadingMenu.jpg
mainMenu.jpg
quitDown.png
quitOver.png
quitUp.png
startDown.png
startMenu.jpg
startOver.png
startUp.png
Thumbs.db
maps
level1
agent.tga
agent.x
artifact.x
skybox.x
sky_dust_back.jpg
sky_dust_bottom.jpg
sky_dust_front.jpg
sky_dust_left.jpg
sky_dust_right.jpg
sky_dust_top.jpg
Thumbs.db
ugp.tga
lib
StrandedEngine.lib
Stranded.ncb
Stranded.sln
Stranded.vcproj
game.cpp
game.h
gameEngine.cpp
gameEngine.h
GameProject13.suo
level.cpp
level.h
main.cpp
main.h
menu.cpp
menu.h
Stranded.exe