文 件 列 表
WorldServer
VTune
AccountDBProxySession.cpp
AccountDBProxySession.h
ActiveUser.cpp
ActiveUser.h
AgentServerSession.cpp
AgentServerSession.h
BattleServerSession.cpp
BattleServerSession.h
BattleZone.cpp
BattleZone.h
Channel.cpp
Channel.h
ChannelManager.cpp
ChannelManager.h
CharNameUserList.cpp
CharNameUserList.h
FieldInfo.cpp
FieldInfo.h
FieldServerSession.cpp
FieldServerSession.h
GameDBProxySession.cpp
GameDBProxySession.h
GameServerSession.cpp
GameServerSession.h
GMCmdManager.cpp
GMCmdManager.h
GMCmdParser.cpp
GMCmdParser.h
GMCmdString.cpp
GMCmdString.h
GuidUserList.cpp
GuidUserList.h
GuildServerSession.cpp
GuildServerSession.h
Handler_AW.cpp
Handler_AW.h
Handler_CW.cpp
Handler_CW.h
Handler_DW.cpp
Handler_DW.h
Handler_MW.cpp
Handler_MW.h
Handler_WZ.cpp
Handler_WZ.h
main.cpp
MasterServerSession.cpp
MasterServerSession.h
mssccprj.scc
PacketHandler.cpp
PacketHandler.h
resource.h
ServerSession.cpp
ServerSession.h
ServerSessionFactory.cpp
ServerSessionFactory.h
ServerSessionManager.cpp
ServerSessionManager.h
stdafx.cpp
stdafx.h
TempServerSession.cpp
TempServerSession.h
TempUser.cpp
TempUser.h
User.cpp
User.h
UserFactory.cpp
UserFactory.h
UserList.cpp
UserList.h
UserManager.cpp
UserManager.h
ViewPortManager.cpp
ViewPortManager.h
Village.cpp
Village.h
vssver2.scc
WaitingUserList.cpp
WaitingUserList.h
WinMain.cpp
WorldGuild.cpp
WorldGuild.h
WorldGuildCommon.h
WorldGuildManager.cpp
WorldGuildManager.h
WorldGuildMember.cpp
WorldGuildMember.h
WorldLog.cpp
WorldLog.h
WorldServer.cpp
WorldServer.h
WorldServer.rc
WorldServer.vcproj
WorldServer.vcproj.vspscc
WorldServerInfoParser.cpp
WorldServerInfoParser.h
Zone.cpp
Zone.h
ZoneFactory.cpp
ZoneFactory.h
ZoneManager.cpp
ZoneManager.h
说明.txt
MasterServer
VTune
AccountDBProxySession.cpp
AccountDBProxySession.h
AgentServerSession.cpp
AgentServerSession.h
BattleServerSession.cpp
BattleServerSession.h
FieldServerSession.cpp
FieldServerSession.h
GameDBProxySession.cpp
GameDBProxySession.h
GameServerSession.cpp
GameServerSession.h
GuildServerSession.cpp
GuildServerSession.h
Handler_AM.cpp
Handler_AM.h
Handler_DM.cpp
Handler_DM.h
Handler_GM.cpp
Handler_GM.h
Handler_MO.cpp
Handler_MO.h
Handler_MW.cpp
Handler_MW.h
Handler_MX.cpp
Handler_MX.h
Handler_MZ.cpp
Handler_MZ.h
main.cpp
MasterServer.cpp
MasterServer.h
MasterServer.vcproj
MasterServer.vcproj.vspscc
MasterServerInfoParser.cpp
MasterServerInfoParser.h
mssccprj.scc
OpServerSession.cpp
OpServerSession.h
PacketHandler.cpp
PacketHandler.h
ServerInfoManager.cpp
ServerInfoManager.h
ServerSession.cpp
ServerSession.h
ServerSessionFactory.cpp
ServerSessionFactory.h
ServerSessionManager.cpp
ServerSessionManager.h
stdafx.cpp
stdafx.h
TempServerSession.cpp
TempServerSession.h
vssver2.scc
WorldServerSession.cpp
WorldServerSession.h
说明.txt
GameServer
VTune
Status
Npcai
Ability.cpp
Ability.h
AbilityFactory.cpp
AbilityFactory.h
ActionInfo.h
ActionTriggers.cpp
ActionTriggers.h
AgentServerSession.cpp
AgentServerSession.h
AreaDown.cpp
AreaThrust.cpp
BaseEffect.cpp
BaseEffect.h
BattleServer.cpp
BattleServer.h
BattleServerSession.h
BattleSeverSession.cpp
Character.cpp
Character.h
CharacterFormula.cpp
CharacterFormula.h
CharInfoList.cpp
CharInfoList.h
ConditionInfo.h
ConditionTriggers.cpp
ConditionTriggers.h
DelayedSkill.cpp
DelayedSkill.h
DropManager.cpp
DropManager.h
EffectFactory.cpp
EffectFactory.h
EffectManager.cpp
EffectManager.h
EquipmentSlotContainer.cpp
EquipmentSlotContainer.h
EventInventorySlotContainer.cpp
EventInventorySlotContainer.h
EventItemSlot.cpp
EventItemSlot.h
Execute_Aggro.cpp
Execute_BonusDamage.cpp
Execute_BuffRangeDamage.cpp
Execute_Damage.cpp
Execute_ExhaustAttr.cpp
Execute_FightingEnergy.cpp
Execute_KnockBack.cpp
Execute_PeriodicDamage.cpp
Execute_Resurrection.cpp
Execute_Status.cpp
Execute_Summon.cpp
Execute_Teleport.cpp
Field.cpp
Field.h
FieldInfo.cpp
FieldInfo.h
FieldServer.cpp
FieldServer.h
FieldServerSession.cpp
FieldServerSession.h
GameDBProxySession.cpp
GameDBProxySession.h
GameGuild.cpp
GameGuild.h
GameGuildCommon.h
GameGuildManager.cpp
GameGuildManager.h
GameGuildMember.cpp
GameGuildMember.h
GameHuntingRoom.cpp
GameHuntingRoom.h
GameLobbyRoom.cpp
GameLobbyRoom.h
GameLog.cpp
GameLog.h
GameMissionRoom.cpp
GameMissionRoom.h
GamePVPRoom.cpp
GamePVPRoom.h
GameRoom.cpp
GameRoom.h
GameServer.cpp
GameServer.h
GameServer.vcproj
GameServer.vcproj.vspscc
GameVillage.cpp
GameVillage.h
GameZone.cpp
GameZone.h
GameZoneCommon.h
GameZoneManager.cpp
GameZoneManager.h
GMCmdManager.cpp
GMCmdManager.h
GMCmdString.cpp
GMCmdString.h
GM_Define.h
GuildServerSession.cpp
GuildServerSession.h
Handler_AG_CHARINFO.cpp
Handler_AG_CHARINFO.h
Handler_AG_CONNECTION.cpp
Handler_AG_CONNECTION.h
Handler_AG_GM.cpp
Handler_AG_GM.h
Handler_AG_PARTY.cpp
Handler_AG_PARTY.h
Handler_AG_ZONE.cpp
Handler_AG_ZONE.h
Handler_CG_BATTLE.cpp
Handler_CG_BATTLE.h
Handler_CG_CHARINFO.cpp
Handler_CG_CHARINFO.h
Handler_CG_CONNECTION.cpp
Handler_CG_CONNECTION.h
Handler_CG_CONVERSATION.cpp
Handler_CG_CONVERSATION.h
Handler_CG_EVENT.cpp
Handler_CG_EVENT.h
Handler_CG_GM.cpp
Handler_CG_GM.h
Handler_CG_GUILD.cpp
Handler_CG_GUILD.h
Handler_CG_ITEM.cpp
Handler_CG_ITEM.h
Handler_CG_MAP.cpp
Handler_CG_MAP.h
Handler_CG_PARTY.cpp
Handler_CG_PARTY.h
Handler_CG_PVP.cpp
Handler_CG_PVP.h
Handler_CG_ROOM.cpp
Handler_CG_ROOM.h
Handler_CG_Skill.cpp
Handler_CG_Skill.h
Handler_CG_STATUS.cpp
Handler_CG_STATUS.h
Handler_CG_STYLE.cpp
Handler_CG_STYLE.h
Handler_CG_SUMMON.cpp
Handler_CG_SUMMON.h
Handler_CG_SYNC.cpp
Handler_CG_SYNC.h
Handler_CG_TRADE.cpp
Handler_CG_TRADE.h
Handler_CG_TRIGGER.cpp
Handler_CG_TRIGGER.h
Handler_CG_VENDOR.cpp
Handler_CG_VENDOR.h
Handler_CG_WAREHOUSE.cpp
Handler_CG_WAREHOUSE.h
Handler_DG_CHARINFO.cpp
Handler_DG_CHARINFO.h
Handler_DG_CONNECTION.cpp
Handler_DG_CONNECTION.h
Handler_GM.cpp
Handler_GM.h
Handler_GZ_GUILD.cpp
Handler_GZ_GUILD.h
Hunting.cpp
Hunting.h
HuntingRoom.cpp
HuntingRoom.h
IActionTrigger.cpp
IActionTrigger.h
IConditionTrigger.cpp
IConditionTrigger.h
InstantSkill.cpp
InstantSkill.h
InstantSkillAttack.cpp
InventorySlotContainer.cpp
InventorySlotContainer.h
Item.cpp
Item.h
ItemInfoList.cpp
ItemInfoList.h
ItemManager.cpp
ItemManager.h
ItemManager_Composite.cpp
main.cpp
main.h
Map.cpp
Map.h
MapAllocator.cpp
MapAllocator.h
MapDefine.h
MapInfoLoader.cpp
MapInfoLoader.h
MapNpc.cpp
MapNpc.h
MapObject.cpp
MapObject.h
MasterServerSession.cpp
MasterServerSession.h
Merchant.cpp
Merchant.h
MissionManager.cpp
MissionManager.h
MissionRoom.cpp
MissionRoom.h
Money.cpp
Money.h
Monster.cpp
Monster.h
MonsterInfoList.cpp
MonsterInfoList.h
MonsterManager.cpp
MonsterManager.h
MovementChecker.cpp
MovementChecker.h
MoveStateControl.cpp
MoveStateControl.h
mssccprj.scc
MultiplyExpFormula.cpp
MultiplyExpFormula.h
Network.cpp
Network.h
NonCharacter.cpp
NonCharacter.h
NormalAttack.cpp
NormalAttack.h
NPC.cpp
NPC.h
NPCAttrForUpdate.cpp
NPCAttrForUpdate.h
NPCSlotContainer.cpp
NPCSlotContainer.h
NPC_AddExp.cpp
NPC_Skill.cpp
NumericEngine.cpp
NumericEngine.h
Object.cpp
Object.h
ObjectFactory.cpp
ObjectFactory.h
ObjectGroup.cpp
ObjectGroup.h
ObjectGroupFactory.cpp
ObjectGroupFactory.h
ObjectGroupManager.cpp
ObjectGroupManager.h
ObjectList.cpp
ObjectList.h
PacketHandler.cpp
PacketHandler.h
Party.cpp
Party.h
PartyManager.cpp
PartyManager.h
PartyState.cpp
PartyState.h
PassiveSkill.cpp
PassiveSkill.h
PeriodicDamageEffect.cpp
PeriodicDamageEffect.h
Player.cpp
Player.h
PlayerAttrForUpdate.cpp
PlayerAttrForUpdate.h
PlayerDisconnectHandler.h
PlayerManager.cpp
PlayerManager.h
PlayerStyle.cpp
Player_Attack.cpp
Player_Parameter.cpp
Player_Party.cpp
Player_Skill.cpp
PVPCommon.h
PVPFormula.cpp
PVPFormula.h
PVPInfo.cpp
PVPInfo.h
PVPManager.cpp
PVPManager.h
QuestManager.cpp
QuestManager.h
QuickManager.cpp
QuickManager.h
QuickSlotContainer.cpp
QuickSlotContainer.h
QuickStyleManager.cpp
QuickStyleManager.h
RatioManager.cpp
RatioManager.h
RegenLocation.cpp
RegenLocation.h
RegenManager.cpp
RegenManager.h
Sector.cpp
Sector.h
SectorGroup.cpp
SectorGroup.h
ServerSession.cpp
ServerSession.h
ServerSessionFactory.cpp
ServerSessionFactory.h
ServerSessionManager.cpp
ServerSessionManager.h
Skill.cpp
Skill.h
SkillFactory.cpp
SkillFactory.h
SkillList.cpp
SkillList.h
SkillManager.cpp
SkillManager.h
SkillSlotContainer.cpp
SkillSlotContainer.h
SlotManager.cpp
SlotManager.h
stdafx.cpp
stdafx.h
StreetstallSlotContainer.cpp
StreetstallSlotContainer.h
StyleSkill.cpp
StyleSkill.h
Summoned.cpp
Summoned.h
SummonedNPCs.cpp
SummonedNPCs.h
SummonManager.cpp
SummonManager.h
TempServerSession.cpp
TempServerSession.h
TempStoreSlotContainer.cpp
TempStoreSlotContainer.h
TradeManager.cpp
TradeManager.h
TradeSlot.cpp
TradeSlot.h
TradeSlotContainer.cpp
TradeSlotContainer.h
Trigger.cpp
Trigger.h
TriggerAreaHash.cpp
TriggerAreaHash.h
TriggerCommon.h
TriggerGroupInfo.cpp
TriggerGroupInfo.h
TriggerGroupInfoList.cpp
TriggerGroupInfoList.h
TriggerInfo.cpp
TriggerInfo.h
TriggerManager.cpp
TriggerManager.h
TriggerMsg.h
UserSlotContainer.cpp
UserSlotContainer.h
VarMsg.cpp
VarMsg.h
VendorManager.cpp
VendorManager.h
VendorSlot.cpp
VendorSlot.h
VendorSlotContainer.cpp
VendorSlotContainer.h
Village.cpp
Village.h
VillageManager.cpp
VillageManager.h
vssver2.scc
WarehouseSlotContainer.cpp
WarehouseSlotContainer.h
ZoneManager.cpp
ZoneManager.h
说明.txt
说明.txt