资 源 简 介
OpenGL based 3d-engine in one header file with main purpose to be easily maintanable for prototyping and benchmarking.
Features:
* COLLADA
* Bullet inegration
* TGA texture support 24/32 bits RLE also supported
* GLSL shaders
Dependencies:
* Boost smart pointer
* Sony"s vector math
* Bullet physics if physics integration is needed
* Expat if collada import is needed
Tutorials:
First
Camera
Modles
SceneNode
Shaders
Extensions
Benchmark