Implementing Pick-Selection with OpenCL and OpenGL
资 源 简 介
This application demonstrates how the Moller-Trumbore method of ray-triangle intersection can be executed by combining OpenCL and OpenGL.
The following Google knol explains the theory and coding behind this project:
http://knol.google.com/k/matt-scarpino/pick-selection-with-opengl-and-opencl/1tgp9r2z8k3ni/3
文 件 列 表
pick_sphere
colladainterface.cpp
colladainterface.h
Makefile
pick_sphere.cl
pick_sphere.cpp
pick_sphere.frag
pick_sphere.vert
spheres.dae
tinyxml