资 源 简 介
The re-incarnation of a previous framework. Saloon has been designed, from the ground up, to be an all-script solution for 2D sprite management in Unity, using the Unity engine has a renderer, input, and collision handler.
Supports:
* Resolution Profiles - For loading different sets of image files based on the resolution of the device (i.e. Retina)
* Atlases
* Sprite Handling & Animation
* Layers
* Particles
* Bitmap Fonts!
* Tiled maps!
* Audio - Channel handling and queueing
And some more!