资 源 简 介
SFGE (Simple & Fast Game Engine) is a framework specifically tailored for developing games with.
The design goals are flexibility, simplicity and usability.
SFGE is currently in a very early state and has not gone through extensive testing.
A simple code example:
```
#include
#include
#include "MenuState.h"
int main()
{
sf::RenderWindow window(sf::VideoMode(800, 600, 32), "SFML program");
sfge::Director director;
director.run(new MenuState(&window, &director));
}
```
文 件 列 表
SFGE
AABBCollidable.cpp
AABBCollidable.h
AABBCollisionDetector.cpp
AABBCollisionDetector.h
AnimatedSprite.cpp
AnimatedSprite.h
Animation.cpp
Animation.h
ConvexCollidable.cpp
ConvexCollidable.h
ConvexCollisionDetector.cpp
ConvexCollisionDetector.h
ConvexShape.cpp
ConvexShape.h
Director.cpp
Director.h
Entry.cpp
Entry.h
Event.cpp
Event.h
EventManager.cpp
EventManager.h
FileLogger.cpp
FileLogger.h
GuiElement.cpp
GuiElement.h
GuiSystem.cpp
GuiSystem.h
Label.cpp
Label.h
LabelButton.cpp
LabelButton.h
ResourceManager.cpp
ResourceManager.h
SFGE.h
State.cpp
State.h
SFGE.cbp