Source code to render Voxel graphics for models conforming to the OldSkool format.
Currently we have example data of the OldSkool data format, plus code for rendering models within Unity3D.
SHOW FULL COLUMNS FROM `jrk_downrecords` [ RunTime:0.000931s ]
SELECT `a`.`aid`,`a`.`title`,`a`.`create_time`,`m`.`username` FROM `jrk_downrecords` `a` INNER JOIN `jrk_member` `m` ON `a`.`uid`=`m`.`id` WHERE `a`.`status` = 1 GROUP BY `a`.`aid` ORDER BY `a`.`create_time` DESC LIMIT 10 [ RunTime:0.112328s ]
SHOW FULL COLUMNS FROM `jrk_tagrecords` [ RunTime:0.001048s ]
SELECT * FROM `jrk_tagrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 20 [ RunTime:0.001254s ]
SHOW FULL COLUMNS FROM `jrk_member` [ RunTime:0.001020s ]
SELECT `id`,`username`,`userhead`,`usertime` FROM `jrk_member` WHERE `status` = 1 ORDER BY `usertime` DESC LIMIT 10 [ RunTime:0.003400s ]
SHOW FULL COLUMNS FROM `jrk_searchrecords` [ RunTime:0.000975s ]
SELECT * FROM `jrk_searchrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 5 [ RunTime:0.004128s ]
SELECT aid,title,count(aid) as c FROM `jrk_downrecords` GROUP BY `aid` ORDER BY `c` DESC LIMIT 10 [ RunTime:0.017208s ]
SHOW FULL COLUMNS FROM `jrk_articles` [ RunTime:0.001096s ]
UPDATE `jrk_articles` SET `hits` = 2 WHERE `id` = 212492 [ RunTime:0.049319s ]