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这是一个强制性的项目,旨在向我们学习如何多客户端

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Players will be able to travel through a dungeon. Multiple players will be able enter and travel through the dungeon at the same time. Players will be able to chat with other players in the public chat. If two or more players are in the same room, a message on the screen will encourages them to chat together in the room chat to talk strategy. The dungeon will contain various creatures. When a player enters a location with a creature they will need to battle the creature. Attacks will be simple and limited to maybe 3 or 4. The game will be turned based; the computer controlled creatures will always play last. The real players play by time of connection: the first player to connect will always be the first to attack. Players will gain points for the various monsters they defeat. Each player earns points (equal to the damage points times a random number) at every successful attack. The more points a player has, the higher the chances are he/she has to hit the creature. There will be s

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doc
.svn
allclasses-frame.html
allclasses-noframe.html
com
constant-values.html
deprecated-list.html
help-doc.html
index-files
index.html
overview-frame.html
overview-summary.html
overview-tree.html
package-list
resources
serialized-form.html
stylesheet.css

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