首页| JavaScript| HTML/CSS| Matlab| PHP| Python| Java| C/C++/VC++| C#| ASP| 其他|
购买积分 购买会员 激活码充值

您现在的位置是:虫虫源码 > 其他 > 动作符号建模语言是一种丰富的建模规划问题语言

动作符号建模语言是一种丰富的建模规划问题语言

资 源 简 介

ANML is being developed to combine the strengths of several existing modeling languages: AML, NDDL, and PDDL are the strongest influences. Features: 1) Clean temporal semantics, with point conditions and effects (in addition to intervals). [NDDL, IxTeT] 2) Action/State based (contrast with NDDL) 2a) Arbitrary internal and delayed access to time 2b) Resource effects, including temporary change 2c) An interval change (:->) operator (see TGP below) 3) User definable types 3a) Including structured types (vectors/arrays and objects) 3b) And inheritance (for object and symbolic types) 3c) Primitives: Symbol, Boolean, Float/Real, Integer, Character Note: Only the first one/two/three primitive types are traditionally accepted by planning systems 4) Chainable fluent access, aiming at modeling continuous processes: all loc == alpha :-> beta; means start loc == alpha; ( all ] loc :->

文 件 列 表

ANML
.classpath
.externalToolBuilders
ANML Builder.launch
.project
.settings
org.eclipse.jdt.ui.prefs
Assumptions
MANIFEST.MF
antlrBuilder.sh
bin
gov
nasa
anml
BindingHistoryMap.class
src

相 关 资 源

您 可 能 感 兴 趣 的

同 类 别 推 荐

VIP VIP
  • 猕猴桃 5小时前 成为了本站会员

  • 11 8小时前 成为了本站会员

  • 开心快活人 11小时前 成为了本站会员

  • 晋财 12小时前 成为了本站会员

  • WYG 1天前 成为了本站会员

  • Shine 1天前 成为了本站会员

  • 柳贻 1天前 成为了本站会员

  • hallelujah_HL 1天前 成为了本站会员

  • 焦昱贺 1天前 成为了本站会员

  • Rubin 1天前 成为了本站会员

0.184820s