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动作符号建模语言是一种丰富的建模规划问题语言

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ANML is being developed to combine the strengths of several existing modeling languages: AML, NDDL, and PDDL are the strongest influences. Features: 1) Clean temporal semantics, with point conditions and effects (in addition to intervals). [NDDL, IxTeT] 2) Action/State based (contrast with NDDL) 2a) Arbitrary internal and delayed access to time 2b) Resource effects, including temporary change 2c) An interval change (:->) operator (see TGP below) 3) User definable types 3a) Including structured types (vectors/arrays and objects) 3b) And inheritance (for object and symbolic types) 3c) Primitives: Symbol, Boolean, Float/Real, Integer, Character Note: Only the first one/two/three primitive types are traditionally accepted by planning systems 4) Chainable fluent access, aiming at modeling continuous processes: all loc == alpha :-> beta; means start loc == alpha; ( all ] loc :->

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ANML
.classpath
.externalToolBuilders
ANML Builder.launch
.project
.settings
org.eclipse.jdt.ui.prefs
Assumptions
MANIFEST.MF
antlrBuilder.sh
bin
gov
nasa
anml
BindingHistoryMap.class
src

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