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将3DS MAX的ASE文件jMonkeyEngine JME文件

资 源 简 介

This tool for the jMonkeyEngine version 1.0+ will convert an ASE file (ASCII Scene Export) from 3ds Max to a JME file. The tool supports the following features which the default AseToJme tool does not: * Multiple objects in the scene * Hierarchy in the scene * Multiple materials in the scene * Objects with multiple materials * Node animation (position, rotation, scale) * Significantly faster on large scenes Known limitations: * ASE does not support skinning with bones, so no character animation * The animation controller/system is my own, not the built-in jME

文 件 列 表

data
model
model
animtest.ase
rottest.ase
src
lc
util
MeshViewer.java
lc
util
AxisAngle.java
CoincidentTextureLocator.java
Effect.java
Image.java
Material.java
Mesh.java
MeshHasher.java
SimpleFloatArray.java
SimpleIntArray.java
TextureMap.java
Transform.java
README-JmeFromAse.txt

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