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您现在的位置是:虫虫源码 > 其他 > 搅拌机> 2.6插件导出动画操纵Cal3D文件格式

搅拌机> 2.6插件导出动画操纵Cal3D文件格式

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Export an animated model from Blender 2.6x to Cal3D with extra features My main objective is to provide finer control over a rigged exportation than usual exporter. Feel free to report bugs. Further this exporter is someway designed to deal with complex model with multiple armatures (such as the Miku example)....if you experience problems, consider using a more "regular" exporter Main Features: Dependant armatures merging in one single skeleton Weight threshold based bone elimination (poorly expressed bones removal) Weight threshold based vertex influences elimination (poorly weighted vertex influences removal) Interactive bones removal via virtual armature editing How to use: Pack the Cal3DExporter directory to zip Add it as blender addons See next steps in the wiki TODO: Intermediate unexpressed bone removal (a bone need all its

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