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在未来的氛围展示什么可以做,在1个月内统一的FPS

  • 资源大小:180.05 MB
  • 上传时间:2021-06-30
  • 下载次数:0次
  • 浏览次数:1次
  • 资源积分:1积分
  • 标      签: 展示 fps 可以 什么 统一 未来

资 源 简 介

This game is being developed by KAPOW Games consisting of: Dominic Smith​- Project Management/Art/Animation/Design/Programmer Pavlo Bazilinskyy​- Lead Programmer/3D Modelling/Design (http://hollgam.com) Brett Hadley​- Programmer/Design Craig Birch​- Programmer/Art/Design/Story/3D Modelling Matthew Phillips​- Programmer/Design/Story The team has decided to design and create a first/third-person shooter game using the Unity engine. This game was developed in less than 3 months, from which 2 were spent on mainly doing research and analysis of required work. It was created as a project for "Games Development" module at the University of Wolverhampton, England 请点击左侧文件开始预览 !预览只提供20%的代码片段,完整代码需下载后查看 加载中 侵权举报

文 件 列 表

games-development-project
Tower Frenzy_Data
Library
Assets
.DS_Store
.svn
all-wcprops
Assembly-CSharp-Editor-vs.csproj
Assembly-CSharp-Editor.csproj
Assembly-CSharp-Editor.pidb
Assembly-CSharp-firstpass-vs.csproj
Assembly-CSharp-firstpass.csproj
Assembly-CSharp-firstpass.pidb
Assembly-CSharp-vs.csproj
Assembly-CSharp.csproj
Assembly-CSharp.pidb
Assembly-UnityScript-Editor-vs.unityproj
Assembly-UnityScript-Editor.pidb
Assembly-UnityScript-Editor.unityproj
Assembly-UnityScript-firstpass-vs.unityproj
Assembly-UnityScript-firstpass.pidb
Assembly-UnityScript-firstpass.unityproj
Assembly-UnityScript-vs.unityproj
Assembly-UnityScript.pidb
Assembly-UnityScript.unityproj
games-development-project-csharp.sln
games-development-project.sln
games-development-project.userprefs
Tower Frenzy.exe
.svn

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