资 源 简 介
ZoneLink(v.1337) is a realtime strategy game setting in the world of cartoon. In the game, cities are lively characters on our home world - the earth. Cities are divided to two sides, The Protectors - good cities and The Ruiners - the bad cities. The player takes over a City of Green at the start of the game. He/she has to help and transform the rest bad cities controlled by other seven computer players to good ones.
Good cities produce resources balls that represent the sustainable energy, education and health resource. The city will throw the balls to other cities with your command. In this way the player send the balls. And the balls will transform the bad city, make it under your control at the same time.
Bad cities produce dirty energy, disease and violence balls, and they affect other cities the same way like good ones.
The cartoon-based style and the vivid, lively characters and playing balls make ZoneLink very fun and unique. Beside this, th
文 件 列 表
gui
back_btn.tex
bg_black.tex
bg_white.tex
crd_music.tex
crd_ruan.tex
crd_xin.tex
crd_yb.tex
crd_zj.tex
credits_bg.tex
cursor.tex
cursor_d.tex
cursor_l.tex
cursor_ld.tex
cursor_lu.tex
cursor_move.tex
cursor_r.tex
cursor_rd.tex
cursor_ru.tex
cursor_stop.tex
cursor_toofar.tex
cursor_u.tex
def.fnt
font_edged.raw
font_edged.tex
font_edgeds.raw
font_edgeds.tex
font_edgedss.raw
font_edgedss.tex
help_back.tex
help_bg.tex
help_next.tex
help_panel.tex
ig_map_view.tex
lds_bg.tex
nig_city_hp.tex
nig_city_hp_bk.tex
nig_city_hp_group.tex
nig_colordlg.tex
nig_colordlg_color.tex
nig_colordlg_ok.tex
nig_esc.tex
nig_exp_buff.tex
nig_expdown_buff.tex
nig_fail_bg.tex
nig_fail_fail.tex
nig_harv_hp_bg.tex
nig_harv_hp_edge.tex
nig_harv_hp_value.tex
nig_home.tex
nig_hp_buff.tex
nig_icon_edu.tex
nig_icon_green.tex
nig_icon_hospital.tex
nig_level_tag.tex
nig_m_bg.tex
nig_m_btn_back.tex
nig_m_btn_restart.tex
nig_m_btn_resume.tex
nig_max_balls.tex
nig_miniMap.tex
nig_mp_circle.tex
nig_mp_dot.tex
nig_objective_bg.tex
nig_objective_btn.tex
nig_quest.tex
nig_rank_bk.tex
nig_rank_color.tex
nig_result_back.tex
nig_result_bg.tex
nig_result_clear.tex
nig_result_next.tex
nig_result_replay.tex
nig_send_ball.tex
nig_send_ball_s1.tex
nig_send_ball_s2.tex
nig_send_ball_s3.tex
nig_status_bk.tex
nig_status_city_produceprg.tex
nig_status_empty.tex
nig_status_enemyCity.tex
nig_status_exp.tex
nig_status_exp_bk.tex
nig_status_green_bar_edge.tex
nig_status_green_bar_value.tex
nig_status_green_bk.tex
nig_status_harv_bk.tex
nig_status_harv_hpbar_edge.tex
nig_status_harv_hpbar_value.tex
nig_status_harv_stbar_edge.tex
nig_status_harv_stbar_value.tex
nig_status_hp.tex
nig_status_hp_group.tex
nig_status_oil_bar_edge.tex
nig_status_oil_bar_value.tex
nig_status_oil_bk.tex
nig_staus_ball.tex
nmm_bg.tex
nmm_border.tex
nmm_credits.tex
nmm_help.tex
nmm_logo.tex
nmm_map.tex
nmm_play.tex
nmm_quit.tex
nmm_roles.tex
nmm_water.tex
pop_dead.tex
selCursor01.tex
selCursor02.tex
selCursor03.tex
selCursor04.tex
selCursor05.tex
selCursor06.tex
selCursor07.tex
selCursor08.tex
selCursor09.tex
selCursor10.tex
selCursor11.tex
selCursor13.tex
selCursor14.tex
selCursor15.tex
selCursor16.tex
selCursor17.tex
selCursor18.tex
selCursor19.tex
selCursor20.tex
selCursor21.tex
selCursor22.tex
selCursor23.tex
help
1.tex
10.tex
11.tex
12.tex
13.tex
14.tex
15.tex
16.tex
17.tex
18.tex
19.tex
2.tex
20.tex
3.tex
4.tex
5.tex
6.tex
7.tex
8.tex
9.tex
model
ch_green_catch.mesh
ch_green_catchrelease.mesh
ch_green_fear.mesh
ch_green_idle.mesh
ch_green_laugh.mesh
ch_green_sleeping.mesh
ch_green_stopped.mesh
ch_green_throw.mesh
ch_green_throwrelease.mesh
ch_green_wakeup.mesh
ch_hospital_catch.mesh
ch_hospital_catchRelease.mesh
ch_hospital_fear.mesh
ch_hospital_idle.mesh
ch_hospital_laugh.mesh
ch_hospital_sleeping.mesh
ch_hospital_stopped.mesh
ch_hospital_throw.mesh
ch_hospital_throwRelease.mesh
ch_hospital_wakeup.mesh
ch_neutral_catch.mesh
ch_neutral_catchrelease.mesh
ch_neutral_fear.mesh
ch_neutral_idle.mesh
ch_neutral_laugh.mesh
ch_neutral_sleeping.mesh
ch_neutral_stopped.mesh
ch_neutral_throw.mesh
ch_neutral_throwrelease.mesh
ch_neutral_wakeup.mesh
ch_oil_catch.mesh
ch_oil_catchRelease.mesh
ch_oil_fear.mesh
ch_oil_idle.mesh
ch_oil_laugh.mesh
ch_oil_sleeping.mesh
ch_oil_stopped.mesh
ch_oil_throw.mesh
ch_oil_throwRelease.mesh
ch_oil_wakeup.mesh
ch_school_catch.mesh
ch_school_catchRelease.mesh
ch_school_fear.mesh
ch_school_idle.mesh
ch_school_laugh.mesh
ch_school_sleeping.mesh
ch_school_stopped.mesh
ch_school_throw.mesh
ch_school_throwRelease.mesh
ch_school_wakeup.mesh
ch_virus_catch.mesh
ch_virus_catchRelease.mesh
ch_virus_fear.mesh
ch_virus_idle.mesh
ch_virus_laugh.mesh
ch_virus_sleeping.mesh
ch_virus_stopped.mesh
ch_virus_throw.mesh
ch_virus_throwRelease.mesh
ch_virus_wakeup.mesh
ch_volience_catch.mesh
ch_volience_catchrelease.mesh
ch_volience_fear.mesh
ch_volience_idle.mesh
ch_volience_laugh.mesh
ch_volience_sleeping.mesh
ch_volience_stopped.mesh
ch_volience_throw.mesh
ch_volience_throwRelease.mesh
ch_volience_wakeup.mesh
changcheng.mesh
citybase.mesh
citysel_inner.mesh
citysel_outter.mesh
cow_bad00.mesh
cow_bad01.mesh
cow_bad02.mesh
cow_bad03.mesh
cow_bad04.mesh
cow_bad05.mesh
cow_bad06.mesh
cow_bad07.mesh
cow_bad08.mesh
cow_bad09.mesh
cow_bad10.mesh
cow_bad11.mesh
cow_bad12.mesh
cow_bad13.mesh
cow_bad14.mesh
cow_bad15.mesh
cow_bad16.mesh
cow_bad17.mesh
cow_bad18.mesh
cow_bad19.mesh
cow_bad20.mesh
cow_bad21.mesh
cow_bad22.mesh
cow_bad23.mesh
cow_bad24.mesh
cow_bad25.mesh
cow_bad26.mesh
cow_bad27.mesh
cow_bad28.mesh
cow_bad29.mesh
cow00.mesh
cow01.mesh
cow02.mesh
cow03.mesh
cow04.mesh
cow05.mesh
cow06.mesh
cow07.mesh
cow08.mesh
cow09.mesh
cow10.mesh
cow11.mesh
cow12.mesh
cow13.mesh
cow14.mesh
cow15.mesh
cow16.mesh
cow17.mesh
cow18.mesh
cow19.mesh
cow20.mesh
cow21.mesh
cow22.mesh
cow23.mesh
cow24.mesh
cow25.mesh
cow26.mesh
cow27.mesh
cow28.mesh
cow29.mesh
default.mesh
fengche.mesh
gejuyuan.mesh
jinzita.mesh
kaixuanmen.mesh
linkarrow.mesh
oilderrick.mesh
oilderrick_oc.mesh
oilderrick00.mesh
oilderrick01.mesh
oilderrick02.mesh
oilderrick03.mesh
oilderrick04.mesh
oilderrick05.mesh
oilderrick06.mesh
oilderrick07.mesh
oilderrick08.mesh
oilderrick09.mesh
oilderrick10.mesh
oilderrick11.mesh
oilderrick12.mesh
oilderrick13.mesh
oilderrick14.mesh
oilderrick15.mesh
oilderrick16.mesh
oilderrick17.mesh
oilderrick18.mesh
oilderrick19.mesh
oilderrick20.mesh
oilderrick21.mesh
oilderrick22.mesh
oilderrick23.mesh
oilderrick24.mesh
oilderrick25.mesh
oilderrick26.mesh
oilderrick27.mesh
oilderrick28.mesh
oilderrick29.mesh
oilderricksea00.mesh
oilderricksea01.mesh
oilderricksea02.mesh
oilderricksea03.mesh
oilderricksea04.mesh
oilderricksea05.mesh
oilderricksea06.mesh
oilderricksea07.mesh
oilderricksea08.mesh
oilderricksea09.mesh
oilderricksea10.mesh
oilderricksea11.mesh
oilderricksea12.mesh
oilderricksea13.mesh
oilderricksea14.mesh
oilderricksea15.mesh
oilderricksea16.mesh
oilderricksea17.mesh
oilderricksea18.mesh
oilderricksea19.mesh
oilderricksea20.mesh
oilderricksea21.mesh
oilderricksea22.mesh
oilderricksea23.mesh
oilderricksea24.mesh
oilderricksea25.mesh
oilderricksea26.mesh
oilderricksea27.mesh
oilderricksea28.mesh
oilderricksea29.mesh
pop_haha.mesh
pop_levelup.mesh
pop_ouch.mesh
pop_patch.mesh
pop_woot.mesh
pop_yeah.mesh
rb_green_ball.mesh
rb_hospital_ball.mesh
rb_oil_ball.mesh
rb_school_ball.mesh
rb_virus_ball.mesh
rb_volient_ball.mesh
rball_tail.mesh
rball_tail_green.mesh
rball_tail_red.mesh
shuzhuang.mesh
smoke.mesh
smoke_light.mesh
tree02_l0.mesh
tree03_l0.mesh
tree04_l0.mesh
tree05_l0.mesh
tree06_l0.mesh
tree07_l0.mesh
tree08_l0.mesh
tree09_l0.mesh
wooden_board_green.mesh
wooden_board_oil.mesh
ziyounvshen.mesh
movie
logo000.tex
logo001.tex
logo002.tex
logo003.tex
logo004.tex
logo005.tex
logo006.tex
logo007.tex
logo008.tex
logo009.tex
logo010.tex
logo011.tex
logo012.tex
logo013.tex
logo014.tex
logo015.tex
logo016.tex
logo017.tex
logo018.tex
logo019.tex
logo020.tex
logo021.tex
logo022.tex
logo023.tex
logo024.tex
logo025.tex
logo026.tex
logo027.tex
logo028.tex
logo029.tex
logo030.tex
logo031.tex
logo032.tex
logo033.tex
logo034.tex
logo035.tex
logo036.tex
logo037.tex
logo038.tex
logo039.tex
logo040.tex
logo041.tex
logo042.tex
logo043.tex
logo044.tex
logo045.tex
logo046.tex
logo047.tex
logo048.tex
logo049.tex
logo050.tex
logo051.tex
logo052.tex
logo053.tex
logo054.tex
logo055.tex
logo056.tex
logo057.tex
logo058.tex
logo059.tex
logo060.tex
logo061.tex
logo062.tex
logo063.tex
logo064.tex
logo065.tex
logo066.tex
logo067.tex
logo068.tex
logo069.tex
logo070.tex
logo071.tex
logo072.tex
logo073.tex
logo074.tex
logo075.tex
logo076.tex
logo077.tex
logo078.tex
logo079.tex
logo080.tex
logo081.tex
logo082.tex
logo083.tex
logo084.tex
logo085.tex
logo086.tex
logo087.tex
logo088.tex
logo089.tex
logo090.tex
logo091.tex
logo092.tex
logo093.tex
logo094.tex
logo095.tex
logo096.tex
logo097.tex
logo098.tex
logo099.tex
logo100.tex
logo101.tex
logo102.tex
logo103.tex
logo104.tex
logo105.tex
logo106.tex
logo107.tex
logo108.tex
logo109.tex
logo110.tex
logo111.tex
logo112.tex
logo113.tex
logo114.tex
logo115.tex
logo116.tex
logo117.tex
logo118.tex
logo119.tex
logo120.tex
logo121.tex
logo122.tex
logo123.tex
logo124.tex
logo125.tex
logo126.tex
logo127.tex
logo128.tex
logo129.tex
logo130.tex
logo131.tex
logo132.tex
logo133.tex
logo134.tex
logo135.tex
logo136.tex
logo137.tex
logo138.tex
logo139.tex
logo140.tex
logo141.tex
logo142.tex
logo143.tex
logo144.tex
logo145.tex
logo146.tex
logo147.tex
logo148.tex
logo149.tex
logo150.tex
logo151.tex
logo152.tex
logo153.tex
logo154.tex
logo155.tex
logo156.tex
logo157.tex
logo158.tex
logo159.tex
logo160.tex
logo161.tex
logo162.tex
logo163.tex
logo164.tex
logo165.tex
logo166.tex
logo167.tex
logo168.tex
logo169.tex
logo170.tex
logo171.tex
logo172.tex
logo173.tex
logo174.tex
logo175.tex
logo176.tex
logo177.tex
logo178.tex
logo179.tex
logo180.tex
logo181.tex
logo182.tex
logo183.tex
logo184.tex
logo185.tex
logo186.tex
logo187.tex
logo188.tex
logo189.tex
logo190.tex
logo191.tex
logo192.tex
logo193.tex
logo194.tex
logo195.tex
logo196.tex
logo197.tex
logo198.tex
nature
density.raw
grad.bit
mapHeight.raw
plant0.raw
plant1.raw
plant2.raw
plant3.raw
plant4.raw
plant5.raw
plant6.raw
plant7.raw
reflection.tex
WaterDudv.tex
WaterNormal.tex
Sounds
a_forest1.xnb
a_forest2.xnb
a_forest3.xnb
birda1.xnb
birda2.xnb
birda3.xnb
birda4.xnb
birda5.xnb
birda6.xnb
birda7.xnb
birda8.xnb
birda9.xnb
birdb1.xnb
birdb2.xnb
birdb3.xnb
bubble.xnb
buildup.xnb
catch.xnb
catch2.xnb
dummy.xnb
green_laugh1.xnb
green_laugh2.xnb
hosp_fear.xnb
hosp_laugh.xnb
jungle_musical0.xnb
jungle_musical1.xnb
jungle_musical2.xnb
jungle_musical3.xnb
mousedown.xnb
mousehover.xnb
neutral_fear.xnb
oil_fear.xnb
oil_laugh.xnb
oil1.xnb
oil2a.xnb
oil2b.xnb
oil2c.xnb
oil3.xnb
Parpollon2.wma
Parpollon2.xnb
pop.xnb
rball_die.xnb
rballdie2.xnb
rballdie3.xnb
sfx-city1.xnb
sfx-city2.xnb
sfx-city3.xnb
sfx-city4.xnb
sfx-cityin.xnb
sfx-cityout.xnb
sfx-forestin.xnb
sfx-forestout.xnb
sfx-water1.xnb
sfx-water2.xnb
sfx-water3.xnb
sfx-waterin.xnb
sfx-waterout.xnb
snore.xnb
The islands.wma
The islands.xnb
throw.xnb
throw2.xnb
volience_fear.xnb
volience_laugh.xnb
war_ambient.xnb
waterb1.xnb
waterb2.xnb
waterb3.xnb
wave1.xnb
wave2.xnb
wind1a.xnb
wind1b.xnb
wind1c.xnb
wind1d.xnb
wind2a.xnb
wind2b.xnb
wind2c.xnb
wind2d.xnb
wolf1.xnb
wolf2.xnb
wolf3.xnb
wolf4.xnb
wolf5.xnb
wuya1.xnb
wuya2.xnb
terrain
terrain_l1.tdmp
terrain_l2.tdmp
terrain_l3.raw
terrain_l3.tdmp
terrainTexture
Grass3_tilled.tex
index.tex
LevelTwo.tex
none.tex
normal.tex
Rock3_tilled.tex
Sand3_tilled.tex
Snow.tex
texture
boardfont.tex
changcheng.tex
citybase.tex
citysel_inner.tex
citysel_outter.tex
cow.tex
cow_bad.tex
fengche.tex
gejuyuan.tex
gejuyuanground.tex
green.tex
green_ball.tex
green_fear.tex
green_laugh.tex
green_sleeping.tex
gun.tex
hatch1-3RGB.tex
hatch4-6RGB.tex
hospital.tex
hospital_ball.tex
hospital_fear.tex
hospital_laugh.tex
hospital_sleeping.tex
hospital_wink.tex
jinzita.tex
kaixuanmen.tex
linkarrow.tex
neutral.tex
oil.tex
oil_ball.tex
oil_fear.tex
oil_laugh.tex
oil_normal.tex
oil_normal_side.tex
oil_sleeping.tex
oilderrick.tex
oilderrick2.tex
plant.tex
plant2.tex
plant3.tex
plant4.tex
plantsnow.tex
pop_dead.tex
pop_haha.tex
pop_levelup.tex
pop_ouch.tex
pop_woot.tex
pop_yeah.tex
rball_tail.tex
roll.tex
school.tex
school_ball.tex
school_laugh.tex
school_sleeping.tex
smoke.tex
smoke_light.tex
sparks.tex
tail_green.tex
tail_red.tex
tillingmark.tex
virus.tex
virus_fear.tex
virus_laugh.tex
virus_sleeping.tex
virus_wink.tex
volience.tex
volience_fear.tex
volience_laugh.tex
volience_sleeping.tex
volient_ball.tex
wood_board_green.tex
wood_board_oil.tex
ziyounvshen.tex
Apoc3D.Collision.dll
Apoc3D.Core.dll
Apoc3D.Graphics.dll
Apoc3D.RenderSystem.Xna.dll
ZoneLink.exe
Configs
cities.xml
resources.xml
rules.xml
sceneObjects.xml
soundEffect.xml
soundObjects.xml
terrainMaterial.ini
trees.xml
Effect
atmosphere.cps
atmosphere.cvs
bloom.cps
blur.cps
blurShd.cps
board.cps
board.cvs
bolt.cps
bolt.cvs
citylink.cps
citylink.cvs
cityring.cps
cityring.cvs
citysel.cps
citysel.cvs
cloud.cps
cloud.cvs
co2pieProgress.cps
co2pieProgress.cvs
composite.cps
deferedNormal.cps
deferedNormal.cvs
depthView.cps
earthbase.cps
earthbase.cvs
edge.cps
fogofwar.cps
fogofwar.cvs
goal.cps
goal.cvs
mmcitylink.cps
mmcitylink.cvs
mmterrain.cps
mmterrain.cvs
mmwater.cps
mmwater.cvs
normalGen.cps
normalGen.cvs
particle.cps
particle.cvs
pieProgress.cps
pieProgress.cvs
postQuad.cvs
shadowMap.cps
shadowMap.cvs
skinnedNormalGen.cvs
skinnedShadowMap.cps
skinnedShadowMap.cvs
skinnedstandard.cps
skinnedstandard.cvs
skybox.cps
skybox.cvs
smoke.cps
smoke.cvs
standard.cps
standard.cvs
standardnh.cps
standardnh.cvs
tail.cps
tail.cvs
terrain.cps
terrain.cvs
terrainNormalGen.cps
terrainNormalGen.cvs
tree.cps
tree.cvs
water.cps
water.cvs
waterNormalGen.cps
waterNormalGen.cvs