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您现在的位置是:虫虫源码 > 其他 > 基于二维物理的游戏引擎。

基于二维物理的游戏引擎。

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Description QuickB2 is a physics-based game engine providing grouped hierarchies, an extensible architecture, and event-driven callbacks. The high level of abstraction enables developers to create physics simulations that are impractical to write using lower-level physics engines like Box2d alone. It takes care of things that you don"t want to, so that you can concentrate on your game. Here are some examples of what it can do: http://quickb2.dougkoellmer.com/bin/qb2DemoReel.swf Here is a place where you can ask questions: http://quickb2.dougkoellmer.com/forum Features Soft-bodies. Top-down car physics. Friction in z-direction (top-down friction). Event-driven thr

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