资 源 简 介
A server hosts multiplayer quake-like games where each player is controlled over the network by an arbitrary program. The AI for each player interacts with the server through a standard protocol. The server sends status information to the player-clients about what they can “see” and the client sends back actions. There are really no other rules; the clients can do whatever they want with that information. Given the precision and fast reaction times available to computers not hobbled by the need to appear human as is the case in traditional game-AI design, we hope to see really interesting and unique play styles/tactics emerge.