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您现在的位置是:虫虫源码 > 其他 > 索引延迟渲染的研究

索引延迟渲染的研究

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NOTE Moved to Github https://github.com/dtrebilco/lightindexed-deferredrender Current rasterization based renderers utilize one of two main techniques for lighting, forward rendering and deferred rendering. However, both of these techniques have disadvantages. Forward rendering does not scale well with complex lighting scenes and standard deferred rendering has high memory usage and trouble with transparency and MSAA. This research project aims to explore a middle ground between these two lighting techniques with the aim of keeping the key advantages of both. This research was featured in the book ShaderX7 Advanced Rendering Techniques Chapter 2.9 Light Indexed Deferred Rendering Screen shot from the demo

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Presentation
Light Indexed Deferred Rendering.odp
Light Indexed Deferred Rendering.ppt
Light Indexed Deferred Rendering.pptx

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