资 源 简 介
SQuirrel 3D engine is cross-platform, lightweight and extensible framework for creating games or other 3d apps as well as basement for other 3d engine.
Supports Mac OS X and Windows.
Origin of the name: S - small, Q - quick, SQuirrel is small and quick beast :)
It is free and licensed under MIT license.
The engine has good layered structure. Description of separate modules:
SqCommon - common tools and interfaces: math library, reflection library (scene and UI serializations, UI-data fetching is made through reflection), file system classes (thanks to Alex Boreskov), render interfaces, audio interfaces, platform routines, window and input systems, etc. (Approx. completeness 90%)
SqOpenGL - dynamically loaded renderer plugin for 3d rendering using OpenGL for windows (Approx. completeness 95%)
SqOpenAL -