资 源 简 介
irrBP provides an irrlicht interface to the bullet physics engine.
We want to create a complete wrapper to help irrlicht programmers to easily use a physic engine in their project.
Easy integration with irrlicht by only including a header-file
Bullet Manager to easy manage your physics object like irrlicht" scene manager
Physics animators in irrlicht" animators style
Free, Open Source and extensible
Wrapper Status: 90%
* Rigid Bodies
* Basic Soft Bodies
* Constraints
* Animators
* Character Controllers
* Multithread (BETA)
TODO:
* Include cameras
Support Forum
Online Manual
Compatibility:
Full
compatible with Bullet 2.79
Full
compatible with Irrlicht 1.7.2
Next Release: N/A
Develope
文 件 列 表
docs
html
HelloWorld
box.3ds
box0.jpg
example.cpp
example_callback.cpp
example_vehicle.cpp
map-20kdm2.pk3
sphere.3ds
sphere1.jpg
UpgradeLog.XML
vehicle.cpp
include
actions
animator
body
CIrrBPCamera.h
CIrrBPCollisionObject.h
CIrrBPDebugDrawer.h
CIrrBPManager.h
CIrrBPWorld.h
CMotionState.h
constraint
convert.h
IrrBP.h
softbody
torus.h
types.h
lib
debug
libs
BulletCollision.lib
BulletDynamics.lib
BulletMultithreaded.lib
BulletSoftBody.lib
LinearMath.lib
msvc
HelloWorld_vc10.suo
HelloWorld_vc10.vcxproj
HelloWorld_vc10.vcxproj.filters
HelloWorld_vc10.vcxproj.user
IrrBP.suo
IrrBPLib_vc10.vcxproj
IrrBPLib_vc10.vcxproj.filters
IrrBPLib_vc10.vcxproj.user
IrrBP_vc10.sln
IrrBP_vc10.suo
src
actions
animator
body
CIrrBPCamera.cpp
CIrrBPCollisionObject.cpp
CIrrBPDebugDrawer.cpp
CIrrBPManager.cpp
CIrrBPWorld.cpp
CMotionState.cpp
constraint
CSceneNodeAnimatorCameraFPS.cpp
CSceneNodeAnimatorCameraFPS.h
softbody
changes.txt
license.txt
readme.txt
CodeBlocks
irrBP.cbp
irrBP.depend
irrBP.layout
bullet-2.79-include
btBulletCollisionCommon.h
btBulletDynamicsCommon.h
Bullet-C-Api.h
BulletCollision
BulletDynamics
BulletMultiThreaded
BulletSoftBody
LinearMath
MiniCL
vectormath