A school project, developing a 3D game with loads of physics elements.
Developed on windows for windows, with Visual Studio 2008, Ogre3D, Newton, OgreNewt and CEGUI.
Note: NVIDIA Physx is not MinGW Compiler compatible. Trying to get it to work in QT Creator was a huge waste of my time.
Project duration: 30-Aug-2010 till 14-Nov-2010
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