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orion-flames

  • 资源大小:3.35 MB
  • 上传时间:2021-06-30
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资 源 简 介

This project is based on the ideas and code for the fractal flames algorithm, originally written by Scott Draves. Dr. Orion Lawlor implemented a clever solution to render them in real-time on the GPU by using function inverses. This project aims to provide a reusable design so that fractal flames can be used in a variety of settings. The initial effort will be to get a demo working in Visual Studio 2010. If there is interest, we can work on making it cross platform. The ultimate effort will be to gain a greater understanding of the algorithm and enhance it in various ways. Ideally it should render moving images as closely as possible to the original fractal flames algorithm, but in real-time. Help is needed from people who have a good understanding of these areas of software and math. A fairly modern video card is required. It"s initially being tested with an nVidia GeForce GTX 460 with 1GB of RAM. 12/21/2012

文 件 列 表

freeglut.dll
freeglut.pdb
OpenTK.dll
OpenTK.GLControl.dll
OpenTK.GLControl.pdb
OpenTK.pdb
OrionFlames.dll
OrionFlames.pdb
OrionFlamesCSharpGui.exe
OrionFlamesCSharpGui.pdb
OrionFlamesMn.dll
OrionFlamesMn.pdb

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