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演示如何使用Box2D和Cocos2D为了对iPhone游戏

资 源 简 介

A demo to show how to use box2d and cocos2d to make a game on iphone.The screenshot is as follows:

文 件 列 表

sound-engine
.svn
MyOpenALSupport.h
PASoundListener.h
PASoundListener.m
PASoundMgr.h
PASoundMgr.m
PASoundSource.h
PASoundSource.m
CrayonBallDemo.xcodeproj
.svn
huangwenjun.mode1v3
huangwenjun.pbxuser
project.pbxproj
cocos2d
.svn
Action.h
Action.m
AtlasNode.h
AtlasNode.m
AtlasSprite.h
AtlasSprite.m
AtlasSpriteManager.h
AtlasSpriteManager.m
BitmapFontAtlas.h
BitmapFontAtlas.m
Camera.h
Camera.m
CameraAction.h
CameraAction.m
ccExceptions.h
ccMacros.h
ccTypes.h
cocos2d.h
cocos2d.m
CocosNode.h
CocosNode.m
Director.h
Director.m
EaseAction.h
EaseAction.m
Grabber.h
Grabber.m
Grid.h
Grid.m
Grid3DAction.h
Grid3DAction.m
GridAction.h
GridAction.m
InstantAction.h
InstantAction.m
IntervalAction.h
IntervalAction.m
Label.h
Label.m
LabelAtlas.h
LabelAtlas.m
Layer.h
Layer.m
Menu.h
Menu.m
MenuItem.h
MenuItem.m
ParallaxNode.h
ParallaxNode.m
ParticleExamples.h
ParticleExamples.m
ParticleSystem.h
ParticleSystem.m
PointParticleSystem.h
PointParticleSystem.m
Primitives.h
Primitives.m
QuadParticleSystem.h
QuadParticleSystem.m
Scene.h
Scene.m
Scheduler.h
Scheduler.m
Sprite.h
Sprite.m
Support
TextureAtlas.h
TextureAtlas.m
TextureMgr.h
TextureMgr.m
TextureNode.h
TextureNode.m
TiledGridAction.h
TiledGridAction.m
TileMapAtlas.h
TileMapAtlas.m
TouchDelegateProtocol.h
TouchDispatcher.h
TouchDispatcher.m
TouchHandler.h
TouchHandler.m
Transition.h
Transition.m
game.png
fps_images.png
main.m
flipper.png
flip_flop.png
Classes
.svn
AppDelegate.h
AppDelegate.mm
BodyUserData.h
BodyUserData.mm
MyAtlasSprite.h
MyAtlasSprite.m
MyBoundaryListener.h
MyBoundaryListener.mm
MyConstants.h
MyContactListener.h
MyContactListener.mm
MyDestructionListener.h
MyDestructionListener.mm
ShowLayer.h
ShowLayer.mm
build
.DS_Store
.svn
CrayonBallDemo.build
Tremor
.svn
asm_arm.h
autogen.sh
backends.h
bitwise.c
block.c
block.h
CHANGELOG
codebook.c
codebook.h
codec_internal.h
config_types.h
configure.in
COPYING
doc
floor0.c
floor1.c
framing.c
info.c
ivorbiscodec.h
ivorbisfile.h
lsp_lookup.h
Makefile.am
mapping0.c
mdct.c
mdct.h
mdct_lookup.h
misc.h
ogg.h
os.h
os_types.h
README
registry.c
registry.h
res012.c
sharedbook.c
synthesis.c
Version_script.in
vorbisfile.c
window.c
window.h
window_lookup.h
tipper.png
loop.ogg
Info.plist
back.png
fire.pvr
fire.png
stars.png
spinner.png
Box2d
.svn
Include
Source
balls.png
Default.png
CrayonBallDemo_Prefix.pch

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