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一个多人游戏应用程序的套接字编程

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  • 上传时间:2021-06-30
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  • 标      签: socket Academic Game Networking

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Project for EE4210 Computer Communication Networks II: The main objective for this project is to build a networked multiplayer game application, called “Invasion of The Alphabets”. It is played by two opposing sides, one attacking and the other defending. Both sides should allow multiple players to participate at the same time. Each player participates in the game through a client application program installed in his/her own computer. A player in the attacking side “fires” an alphabet or a word from one side of the screen by entering it from keyboard. The fired alphabet or word flies across the screen towards the defending side. An alphabet or word that successfully reaches the defending side gives a certain number of experience points to the player who’d fired it. On the other hand, a player on the defending side “intercepts” an alphabet or word on the screen by entering it using the keyboard, before it reaches the defending side. The player who succ

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