资 源 简 介
Creation and handling of sounds via a straight-forward, clear and coherent syntax. For example, to create a sound, play it and change its volume:
var track:Track = new Track("path/to/track.mp3");track.start();track.volume = .5;
Whereas with the standard API, you would write:
var urlRequest:URLRequest = new URLRequest("path/to/track.mp3");var sound:Sound = new Sound(urlRequest);var soundChannel:SoundChannel = sound.play();var soundTrans:SoundTransform = soundChannel.soundTransform;soundTrans.volume = .5;soundChannel.soundTransform = soundTrans;
Hierarchical sound structures. You can put a bunch of sounds into a Group or a Playlist object and control them globally. For example:
var group:Group = new Group( [new Track("path/to/track1.mp3"), new Track("path/to/track2.mp3"), new Track("path/to/track3.mp3")] );group.pan = -1;group.addChild(new Track("path
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