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tetrazune

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TetraZune This remake of the classic block puzzler is being developed as a tutorial tool for others wishing to make games for the Zune on the brand new XNA 3.0 CTP. In addition, non-programmers will be able to easily upload and play the game themselves. Latest News: For Christmas I just got a new Zune 8 to replace my lost Zune 30! I will soon be continuing this project to its very-near completion. Sorry for the long delay. TetraZune is nearing completion, with the title screen now complete. Scoring is really the last thing to add (including score totalling, high score listings, and name entering). I have not decided yet if I will allow the wireless transfer of high scores, we will have to see how long the other stuff takes. Alpha release 0.1 is available on the Downloads page (or the "Featured Downloads" pane to the right >>>). Only the main

文 件 列 表

Tetrazune.sln
Tetrazune.suo
Tetrazune
.svn
bin
BlockGrid.cs
ButtonWatch.cs
Content
GameBoard.cs
GameThumbnail.png
MediaManager.cs
obj
Piece.cs
Program.cs
Properties
SlideSprite.cs
Sparkplosion.cs
TetraGame.cs
TetraGameManager.cs
TetraZune.cs
Tetrazune.csproj
Tetrazune.csproj.user
Thumbs.db
Zune.cs

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