资 源 简 介
Frank D. Luna的《Programming 3D Games with DirectX 9.0c ---- A Shader Approach》第9章“颜色”最后的习题第3题的解答。程序运行后,可以通过按数字键0、1、2来切换不同的消隐方式。当前的消隐方式在窗口左上角有显示。具体的操作方法在窗口上方。代码的使用方法参见压缩文件中的ReadMe.txt文件。
This is the solution to Exercise 3 of Chapter 9, "Color", of Programming 3D Games with DirectX 9.0c ---- A Shader Approach written by Frank D. Luna. After executed, the program can
be used to change the cull mode by pressing the number keys 1, 2 and 3. The current cull mode is displayed at the upper-left
corner of the application window, and the instructions on how to use this application is shown at the upper part of the window.
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