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private void StopRectTimer_Tick(object sender, EventArgs e) { //如果鼠标在窗体上,则根据停靠位置显示整个窗体 if (this.Bounds.Contains(Cursor.Position)) { switch (this.StopDock) { case AnchorStyles.Top: this.Location = new Point(this.Location.X, 0); break; case AnchorStyles.Bottom: this.Location = new Point(this.Location.X, Screen.PrimaryScreen.Bounds.Height - this.Height); break; case AnchorStyles.Left: this.Location = new Point(0, this.Location.Y); break; case AnchorStyles.Right: this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y); break; } } else //如果鼠标离开窗体,则根据停靠位置隐藏窗体,但须留出部分窗体边缘以便鼠标选中窗体 { switch (this.StopDock) { case AnchorStyles.Top: this.Location = new Point(this.Location.X, (this.Height - 3) * (-1)); break; case AnchorStyles.Bottom: this.Location = new Point(this.Location.X, Screen.PrimaryScreen.Bounds.Height - 5); break; case AnchorStyles.Left: this.Location = new Point((-1) * (this.Width - 3), this.Location.Y); break; case AnchorStyles.Right: this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y); break; } } }