资 源 简 介
This project is a small cross-platform game engine that will be useful for quickly building 3D games. It is built to keep game code very object oriented and portable. The engine"s features are limited, but as game projects are built with it, the task will be to abstract as much as possible from the games and into the engine to make it more flexible.
There are presently two demos in the repository:
The first game (tg2.pyw) is a unique driving game with several types of different modular, scalable track pieces. Presently there are racetrack type pieces, and arena type. The arena sections enable the car to drive up walls. Gameplay will involve racing and battling opponents with a variety of projectiles.
The second (bg.pyw) is a bouncing ball game with a user-controlled paddle. The controls will be identical to Breakout, but the goal will be to bounce the ball upward from paddle to paddle, ultimately shooting for a goal block at the top of each level. The levels will inc