资 源 简 介
Java Fighting Game Engine
The Java Fighting Game Engine (JFGE) is a modular framework for creating 2d sprite based fighting games. It uses the Inversion-of-Control principle to encapsulate its API into modules using the Google Guice framework for its implementation. The JFGE is designed platform independent and is available for the Java SE and Android platform.
Here"s a sampling of features that are offered by the framework
Providing fighters, projectiles and effects
Multiple arenas and exchangeable look & feel
Easy language to describe collision detection and ai handling
Modular Game design an reuse of game components
Multi-platform architecture runnable on Java SE and Android plattform
Encapsulates platform specific graphics and controllers
Provides several mechanisms for writing extensions