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您现在的位置是:虫虫源码 > Java > 一个模块化的格斗游戏引擎的java SE和Android平台

一个模块化的格斗游戏引擎的java SE和Android平台

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Java Fighting Game Engine The Java Fighting Game Engine (JFGE) is a modular framework for creating 2d sprite based fighting games. It uses the Inversion-of-Control principle to encapsulate its API into modules using the Google Guice framework for its implementation. The JFGE is designed platform independent and is available for the Java SE and Android platform. Here"s a sampling of features that are offered by the framework Providing fighters, projectiles and effects Multiple arenas and exchangeable look & feel Easy language to describe collision detection and ai handling Modular Game design an reuse of game components Multi-platform architecture runnable on Java SE and Android plattform Encapsulates platform specific graphics and controllers Provides several mechanisms for writing extensions

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