_基于opengl 利用vc++开发的 3ds模型 导入软件 可对模型进行可视化修改...
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_基于opengl 利用vc++开发的 3ds模型 导入软件 可对模型进行可视化修改-_ Based on the use of opengl in vc++ to develop software to import 3ds model to modify the model visualization
文 件 列 表
3DEDITOR
SAMPLES
RES
RELEASE
DEBUG
3DEDITOR.APS
3DEDITOR.CLW
3DEDITOR.CPP
3DEDITOR.DSP
3DEDITOR.DSW
3DEDITOR.H
3DEDITOR.NCB
3DEDITOR.OPT
3DEDITOR.PLG
3DEDITOR.RC
3DEDITORDOC.CPP
3DEDITORDOC.H
3DEDITORVIEW.CPP
3DEDITORVIEW.H
AVICAPTURE.CPP
AVICAPTURE.H
CHILDFRM.CPP
CHILDFRM.H
CHUNKFILE.CPP
CHUNKFILE.H
CLASSLIB.CPP
CLASSLIB.H
DEFS.H
DLGCAPTUREMOVIE.CPP
DLGCAPTUREMOVIE.H
DLGIMPORT.CPP
DLGIMPORT.H
DLGMAPPING.CPP
DLGMAPPING.H
DLGMATERIAL.CPP
DLGMATERIAL.H
DLGPROPERTIES.CPP
DLGPROPERTIES.H
DLGRAYTRACE.CPP
DLGRAYTRACE.H
EXPORT3DS.CPP
GLMEMORYDC.CPP
GLMEMORYDC.H
IMAGECAPTURE.CPP
IMAGECAPTURE.H
IMPEXP3DS.H
IMPORT3DS.CPP
IMPORT3DS_PM.CPP
IMPORT3DS_PM.H
IMPORTPROGRESS.CPP
IMPORTPROGRESS.H
JCONFIG.H
JMORECFG.H
JPEG.H
JPEG.LIB
JPEGLIB.H
MAINFRM.CPP
MAINFRM.H
OBJECT.CPP
OBJECT.H
PICTURE.CPP
PICTURE.H
PNG.H
PNGCONF.H
RAYTRACE.CPP
README.TXT
RENDERVIEW.CPP
RENDERVIEW.H
RESOURCE.H
SPLASH.CPP
SPLASH.H
SPLSH16 11.BMP
SPLSH16.BMP
STDAFX.CPP
STDAFX.H
TREE.CPP
TREE.H
ZCONF.H
ZLIB.H