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This is a Visual C++6.0 platform preparation procedures, the use of three

  • 资源大小:3.07 MB
  • 上传时间:2021-06-29
  • 下载次数:0次
  • 浏览次数:1次
  • 资源积分:1积分
  • 标      签: OpenGL图像

资 源 简 介

这是一个在Visual C++6.0平台上编写的程序,利用三维图形和模型库OPENGL开发的。它可以实现生成一片树林,通过向上、向下、向左以及向右键穿越树林。-This is a Visual C++6.0 platform preparation procedures, the use of three-dimensional graphics and model library development OPENGL. It can generate a realization of the woods, through the up, down, left and through the woods to the right.

文 件 列 表

NxGameEngine
data
math
game.txt
geomipmapping_terrain.rar
glut32.dll
NxApp.cpp
NxApp.h
NxBruteForce.cpp
NxBruteForce.h
NxCamer01.h
NxCamera.cpp
NxCamera.h
NxCamera01.cpp
NxCamera02.cpp
NxCamera02.h
NxFont.cpp
NxFont.h
NxGame.cpp
NxGame.h
NxGameEngine.dsp
NxGameEngine.dsw
NxGameEngine.exe
NxGameEngine.ncb
NxGameEngine.opt
NxGameEngine.plg
NxGameEngine.sln
NxGameEngine.suo
NxGameEngine.vcproj
NxGameEngine.vcproj.c142.njfucc.user
NxGameObject.cpp
NxGameObject.h
NxGeomipmapping.cpp
NxGeomipmapping.h
NxGraph.cpp
NxGraph.h
NxGui.cpp
NxGui.h
NxInputSystem.cpp
NxInputSystem.h
NxLog.cpp
NxLog.h
NxPlay.cpp
NxPlay.h
NxSkyBox.cpp
NxSkyBox.h
NxTerrain.cpp
NxTerrain.h
NxTexture.cpp
NxTexture.h
NxTimer.h
NxTimer.h.bak
Nxvector.h
picture.JPG
SceneNodes.cpp
SceneNodes.h
ST.BMP
WinMain.cpp
说明.txt
glext.h

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