在C++中使用DirectX进行了简单的danmaku游戏的例子
资 源 简 介
Example of simple danmaku game made on C++ using directX
The game needs directX 9 and .NET framework 3.5 to run
You must include these libraries to compile the project:
"d3dx9.lib d3d9.lib dxguid.lib dxerr.lib dinput8.lib"
A- spawn monster
Z- shoot
Authors:
Dmitry Komarov - programming, main idea
Michael Lubimov - painter, character design
文 件 列 表
res
arrow.png
bonus_magic.png
bonus_speed.png
bonus_strength.png
bottombar.jpg
bubble.png
healthbar.png
healthbar_back.png
leftbar.jpg
manabar.png
manabar_back.png
menu.jpg
nekomiko.png
nekomiko_move.png
nekomiko_shoot.png
nekomiko_slowmode.png
rightbar.jpg
sky.jpg
topbar.jpg
umbrella.png
umbrella_move.png
umbrella_shoot.png
dx9_init.cpp
dx9_init.h
dx9_init.o
dx9_scene.cpp
dx9_scene.h
dx9_scene.o
Game_engine.cpp
Game_engine.h
Game_input.cpp
Game_input.h
Game_math.cpp
Game_math.h
initialization.vcproj
initialization.vcproj.MYFIRSTCOMPUTER.d9k.user
MainApp.cpp
MainApp.h