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您现在的位置是:虫虫源码 > C/C++/VC++ > OpenGL壳包装中使用面向对象的C++程序。

OpenGL壳包装中使用面向对象的C++程序。

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OpenGL Shell - OOP wrapper for use in C++ programs. What is OpenGL Shell? OpenGL Shell is an open source and cross-platform OOP-based wrapper around OpenGL and NVIDIA Cg C-based APIs. The goal of wrapper is to provide abstraction over numerous GL calls, window-system differences and GLSL/Cg shaders. Also with shell it is possible to write managed code, using smart pointers to avoid memory leaks, which is impossible with "pure" OpenGL. What platforms are supported? Currently library works under Windows XP/Vista and Linux. I"ve made some efforts to make source code portable, now it is compiled in MSC and GCC. In future MinGW may be supported too, if needed.

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OpenGL_Shell_v0.3
Demos
Sources

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