资 源 简 介
SWIG based bindings for OpenSceneGraph
OpenSceneGraph provides a comprehensive scene graph on top of OpenGL. The osgSWIG project utilises SWIG to generate bindings for this C++-based scene graph for various higher-level languages. Our main target is currently Python, but others of interest are Java, Ruby, and Lua.
With osgSWIG one can harness much of the power of the OpenSceneGraph API from a higher-level dynamic or "scripting" language, for example to:
* ...learn what"s OpenSceneGraph is about without doing C++ and STL.
* ..."glue" OpenSceneGraph together with external toolkits.
* ...script a converter for foreign data in files or databases to/from OpenSceneGraph formats.
* ...quickly prototype interactive OpenSceneGraph applications.
More detailed information on its use