资 源 简 介
PyGLW is a PyOpenGL Wrapper that should be used for experimentations and demos only. Developing a whole game with this library at this time is like trying to re-write Devil May Cry in Assembly.
It uses PIL to load images, winsound to load and play WAVE Files(Windows ONLY! Winsound is a Built-in python module) and PyOpenGL to do everything else.
Apart from the above mentioned libraries, PyGLW requires nothing else to function.