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一个pyopengl包装

资 源 简 介

PyGLW is a PyOpenGL Wrapper that should be used for experimentations and demos only. Developing a whole game with this library at this time is like trying to re-write Devil May Cry in Assembly. It uses PIL to load images, winsound to load and play WAVE Files(Windows ONLY! Winsound is a Built-in python module) and PyOpenGL to do everything else. Apart from the above mentioned libraries, PyGLW requires nothing else to function.

文 件 列 表

PyGLW-0.3.1
PKG-INFO
README.txt
setup.py
pyglw
image.py

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