资 源 简 介
Synopsis
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highly parallel algorithms.
It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Screen is fully written in C++. It can be controlled directly in C++ or with configuration files and scripts (XML, Lua, JavaScript).
Currently, Screen is at the beginning of its development and integrate a little part of expected functionalities.
Aims
Safe, Powerful and User-Friendly core interface
Fully configurable engine via XML files and scripts
Dynamic library based architecture : configurable functionality integration and minimized end-user application
GUI System using XML and Scripting Languages (Lua, JavaScript, ...)
Support of a SVG specification subset for vectorial and animated textures