An OpenGL math and helper library
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- 上传时间:2021-06-30
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SheepLib
I intend SheepLib to be a set of math and utility libraries for OpenGL programmers. The plan is to provide the following:
A C math library loosely based on the D3DX math functions but for OpenGL
A higher level C++ object oriented math library that builds on the C one
Another separate library to provide simple:
Model loading (MS3D, OBJ and X formats)
Texture loading (TGA and BMP)
Font output
Currently an alpha release of the math library is available from the Downloads section. This version is not complete or tested and definitely not optimized. It is still worth taking a look though most of the functionality is there and I welcome any improvements or suggestions.
For more information on the math functions available take a look at the MathAPI.
文 件 列 表
sheeplib
CMakeLists.txt
src
lib
docs
include
codeblocks