This editor can import and export .bullet files for the Bullet Physics Engine. You will be able to assign collision shapes, rigid body properties and constraints.
It uses Windows Forms with C++/CLI bindings and Mac Cocoa for its GUI.
SHOW FULL COLUMNS FROM `jrk_downrecords` [ RunTime:0.001411s ]
SELECT `a`.`aid`,`a`.`title`,`a`.`create_time`,`m`.`username` FROM `jrk_downrecords` `a` INNER JOIN `jrk_member` `m` ON `a`.`uid`=`m`.`id` WHERE `a`.`status` = 1 GROUP BY `a`.`aid` ORDER BY `a`.`create_time` DESC LIMIT 10 [ RunTime:0.144983s ]
SHOW FULL COLUMNS FROM `jrk_tagrecords` [ RunTime:0.001507s ]
SELECT * FROM `jrk_tagrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 20 [ RunTime:0.012077s ]
SHOW FULL COLUMNS FROM `jrk_member` [ RunTime:0.020883s ]
SELECT `id`,`username`,`userhead`,`usertime` FROM `jrk_member` WHERE `status` = 1 ORDER BY `usertime` DESC LIMIT 10 [ RunTime:0.003237s ]
SHOW FULL COLUMNS FROM `jrk_searchrecords` [ RunTime:0.003314s ]
SELECT * FROM `jrk_searchrecords` WHERE `status` = 1 ORDER BY `num` DESC LIMIT 5 [ RunTime:0.003732s ]
SELECT aid,title,count(aid) as c FROM `jrk_downrecords` GROUP BY `aid` ORDER BY `c` DESC LIMIT 10 [ RunTime:0.029806s ]
SHOW FULL COLUMNS FROM `jrk_articles` [ RunTime:0.006921s ]
UPDATE `jrk_articles` SET `hits` = 2 WHERE `id` = 89324 [ RunTime:0.034390s ]