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您现在的位置是:虫虫源码 > C/C++/VC++ > 面向通用对象的适配器语言运动

面向通用对象的适配器语言运动

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The Generic Object-oriented Adapter Language (GOAL) is a Generic Modeling Environment (GME) paradigm for building applications in abstract and then generating C++ and Java code from the model. The roadmap for GOAL currently includes four adapters that other DSMLs or paradigms may contain or have models inherit from: Module Adapter, Class Adapter, Code Adapter, and Conditions Adapter. Of these adapters, the last two will probably be the more interesting adapters for other DSMLs and paradigms. Module Adapter and Class Adapter are more standalone adapters for people constructing solutions with GOAL exclusively. The core interpreter for GOAL will likely be written in C++ using either BON2 or the UDM framework.

文 件 列 表

goal_paradigm.mga
icons
Argument.bmp
Argument.psd
Argument_small.bmp
Assignment.bmp
Assignment.psd
Brackets.bmp
Brackets.psd
Class.bmp
Class.psd
Console.bmp
Console.psd
Const.bmp
Const.psd
Divide.bmp
File.bmp
File.psd
Function.bmp
function.psd
FunctionRef.bmp
FunctionRef.psd
Keyboard.bmp
Keyboard.psd
Minus.bmp
Module.bmp
Module.psd
Modulus.bmp
Not.bmp
Not.psd
Plus.bmp
Return.bmp
Return.psd
Times.bmp
Times.psd
Variable.bmp
Variable.psd
VariableRef.bmp
VariableRef.psd
goal_driver.mga

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