资 源 简 介
Metaphrasis is a static conversion class for transforming RGBA image buffers into various GX texture formats for Wii homebrew development.
Metaphrasis is written in C++ and makes use of a community standard and newly developed algorithms for conversion of 32-bit RGBA data buffers into various GX texture formats common to both the Gamecube and Wii platforms.
This library was developed in-full by Armin Tamzarian with the support of developers in #wiidev on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.
Full Doxygen API documentation is included within the download archive for assistance with program integration.
Installation (Source Code)
Extract the Metaphrasis archive.
Copy the contents of the src directory into your project"s development path.
Include the Metaphrasis header file in your code using syntax such as the following:
#include "Metaphrasis.h"