首页| JavaScript| HTML/CSS| Matlab| PHP| Python| Java| C/C++/VC++| C#| ASP| 其他|
购买积分 购买会员 激活码充值

您现在的位置是:虫虫源码 > C/C++/VC++ > 子弹是一个专业的免费的3D实时物理图书馆

子弹是一个专业的免费的3D实时物理图书馆

资 源 简 介

Bullet 3D Real-Time Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. Note: The Bullet Physics project has been moved to http://github.com/bulletphysics/bullet3 The Bullet Physics Library is free for commercial use and open source under the [ZLib License](http://opensource.org/licenses/zlib-license.php). * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone * Modular extendible C++ design with hot-swap of most components * Optimized back-ends for pthreads/Win32 Threads multi-threading and PS3 Cell SPU * Preparation for OpenCL data parallel optimizations for upcoming Bullet 3.x Bullet Collision Detection can be used on its own as a separate SDK without Bullet Dynamics * Discrete and continuous collision detection (CCD) * Swept collision queries

文 件 列 表

bullet-2.82-r2704
acinclude.m4
AUTHORS
autogen.sh
BspDemo.bsp
build
bullet.pc.cmake
bullet.pc.in
BulletConfig.cmake.in
BulletLicense.txt
bullet_logo.png
Bullet_User_Manual.pdf
ChangeLog
CMakeLists.txt
config.h.in
configure.ac
convex0.bin
COPYING
Demos
docs
Doxyfile
Extras
file.obj
Glut
GLUT32.DLL
glut64.dll
heightfield128x128.raw
INSTALL
install-sh
jenga.dae
lib
Makefile.am
NEWS
README
RELEASING.TXT
src
Test
test1.oec
UnitTests
UseBullet.cmake
VERSION

相 关 资 源

您 可 能 感 兴 趣 的

同 类 别 推 荐

VIP VIP
  • 晋财 14分钟前 成为了本站会员

  • WYG 1天前 成为了本站会员

  • Shine 1天前 成为了本站会员

  • 柳贻 1天前 成为了本站会员

  • hallelujah_HL 1天前 成为了本站会员

  • 焦昱贺 1天前 成为了本站会员

  • Rubin 1天前 成为了本站会员

  • Li 2天前 成为了本站会员

  • bigfatcat1977 3天前 成为了本站会员

  • just4down 3天前 成为了本站会员

0.176722s