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您现在的位置是:虫虫源码 > C/C++/VC++ > 基于RPG引擎瓦。

基于RPG引擎瓦。

  • 资源大小:8.00 MB
  • 上传时间:2021-06-30
  • 下载次数:0次
  • 浏览次数:1次
  • 资源积分:1积分
  • 标      签: RPG 引擎 基于

资 源 简 介

Bullwhip has moved to GitHub: https://github.com/neos300/Bullwhip Bullwhip.Tile is a Tile based 2d, top down rpg engine written in c++. The libraries it requires is SFML and Lua. This flavor of Bullwhip differs from a lot of the other flavors. There are no prefixes in this flavor, and there are name changes (such as BaseOBJ instead of bc_Entity) This uses a definition based system, which will be merged into bullwhip.main This does not include many of the features of the Bullwhip.main library, such as an image manager, string controls, and other things. The goal is to take the parts of this engine that are good (eg. definitions, values, etc.) and bullwhip.main (image manager, etc.) and create 2 high quality engines.

文 件 列 表

Value.h
bullwhiptile.exe
Definition.cpp
Definition.h
Enemy.cpp
Enemy.h
Factory.cpp
Factory.h
Game.cpp
Game.h
libsndfile-1.dll
main.cpp
openal32.dll
Player.cpp
Player.h
player.png
sfml-audio.dll
sfml-graphics.dll
sfml-network.dll
sfml-system.dll
sfml-window.dll
Ti.c
Tile.cpp
Tile.h
tile.png
BaseOBJ.cpp
BaseOBJ.h
libgcc_s_dw2-1.dll

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