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Aesop Open Planner
Aesop is a C++ library that implements STRIPS-like automatic planning. It is targeted at video game character AI but is designed to be generally applicable to automated planning problems. Its name, Aesop, is a weak acronym that stands for Action-Entry Sequencing Open Planner.
See GettingStarted for brief instructions on using Aesop in your own project. I try to maintain up-to-date Doxygen output here.
Features
Easy interface to define actions and world states.
Action costs and preferences are used to find the plan of least resistance.
Immediate and time-sliced planning.
What is automatic planning?
Traditional game AI requires that designers and programmers work together to create state machines, behaviour trees, or scripted activity for non-player characters. These methods explicitly define an NPC"s behavi