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imageworks-maya-reticle

  • 资源大小:291.79 kB
  • 上传时间:2021-06-30
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Originally developed at Sony Pictures Imageworks, imageworks-maya-reticle (spReticle) is a Maya C++ plugin plus MEL code which creates a reticle for a camera. It allows for various camera reference masks to be displayed when looking through the camera, such as filmback, projection gate, and pan and scan attributes. The value of predefined parameters can be displayed in selectable areas, such as the camera focal length and name, current aspect ratio; frame number, name of the show and shot, Maya scene file name, current user name, etc. Finally, arbitrary textual information can be displayed as well. You can see a short video on how to create a spReticle in Maya and set some of the parameters here: http://vimeo.com/6186489 Join our Google Groups / Email Lists Developers : 请点击左侧文件开始预览 !预览只提供20%的代码片段,完整代码需下载后查看 加载中 侵权举报

文 件 列 表

spReticle
AEspReticleLocTemplate.mel
CHANGES.txt
defines.h
font.h
GPURenderer.cpp
GPURenderer.h
Makefile
OpenGLRenderer.cpp
OpenGLRenderer.h
README.txt
spReticleLoc.cpp
spReticleLoc.h
spReticleLoc.mel
svn-commit.tmp
util.h
V2Renderer.cpp
V2Renderer.h

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