资 源 简 介
ZgeBullet is a 3D physics library for the ZGameEditor (ZGE). It is created as a wrapper for the Bullet Physics Library, an open-source collision detection and rigid body dynamics library. The main purpose is to adapt the original C++ interface to the type system of ZGE. ZgeBullet can either be compiled as a Windows DLL or an Android shared library. Physics-aware ZGE projects refer to the ZgeBullet as an external library.
Download compiled versions of the library and demo projects from here.
Latest changes are listed in version history.
Note: It is recommended to use the latest beta release of ZGameEditor downloaded from [here](http://www.emix8.org/forum/viewforum.php?f=2).
ZgeBullet is free for commercial use and open source under the Zlib Licen