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行的Unity3D编辑器扩展

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  • 上传时间:2021-06-30
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  • 标      签: 编辑器 扩展 UnityD

资 源 简 介

Plugins -Autosave: Editor window that performs an autosave of the current scene in a configurable interval of time, currently it must be opened at least once when unity starts (you can dock it). Find it in "Edit->Autosave Settings..." -VSBPatternGen: Editor window that generates three Unity3D C# scripts that represent an entity in a way similar to an MVC Pattern: Views are used for rendering they receive events from states, states store information about the state of each object and sends events when it changes, behaviours define the logic of the object. A fourth script is generated to allow edition of the states through Unity"s inspector. This kind of "Pattern" shouldn"t be used in games that are performance dependant. Find it in "Assets->Create->VSBPattern" -CSMonoBehaviourGen: Because the "Create -> C Sharp Script" Unity3D provides just sucks. Find it in "Assets->Create->C# MonoBehaviour"

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