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A WebSocket client module for Monkey

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MkWebSockets module for Monkey Version 1.0 beta Introduction This module enable you to create a WebSockets client (fully RFC 6455 complient) on the fellowing targets of Monkey. XNA (Windows) HTML5 Android If you don’t know what WebSockets are i invite you to get infos there : http://en.wikipedia.org/wiki/WebSocket Prerequisites You need Monkey at least version 66. (Have not been tested with previous version) This module need obviously a WebSocket server to function which is not included with the module. You will have to setup your own. However, this module have been tested with a popular C# WebSocket server called « SuperWebSockets » that can be found here : http://superwebsocket.codeplex.com/ Installing the MkWebSockets module for Monkey . Extract the content to the « Modules » directory of Monkey. . In the directory extracted i

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