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游戏基于OSG的仿真引擎

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  • 上传时间:2021-06-30
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  • 标      签: 游戏 osg 仿真 引擎 基于

资 源 简 介

dtEntity is a game and simulation engine using OpenSceneGraph for visualization. Features: Pure component system - functionality is shared by composition, not by inheritance. No data or functionality in game object, game object is an aggregation of components. Entity system approach to storing components - components are stored by type, not by game object Fully scriptable with Google V8 JavaScript Integrates libRocket GUI and CEGUI Publish-Subscribe message system Many existing components: Mesh, animation, text label, camera, transform, sky box, ground clamper... Plugin system for loading additional componen

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dtEntity_ext_dep_vs_2008
bin
include
lib

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