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Swift Socket Server
Swift is a Java socket server that simplifies client-server communication by defining a simple framework in which to define your messages and how they are handled.
One aspect of this is the standardized form of marshalling: communicating messages in the form of easily converted binary packets. In addition, the Swift server already contains some client management functionality, such as a "Ping Pong" mechanism that detects dropped or unresponsive clients, client-server handshake, client-server graceful disconnection and message queuing. It supports both TCP and UDP, without any of the API changing: under the hood UDP is managed to emulate TCP behavior in regards to server-client messaging and client synchronization.
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